Oct 29 Lecture Notes
    
      -  Arrays of objects
	
	  -  JimsPoint.java
	  
-  TestPointArray.java
	  
-  Add in print statements which will show each variable,
	       and each slot in the array.
	  
-  Explain the "static" stuff - and add calls to test them.
	  
-  Fill in the other slots, but have some of them refer to
	       the same object.
	
 
-  Zork
	
	  -  Notice the "static" vs "instance" methods and variables.
	  
-  Notice the use of arrays of objects.  
	  
-  How many rooms are there?
	  
-  How is the map information stored?
	  
-  Note the use of an explicit array {"North","South",...} to
	    initialize directions[].
	  
-  Why is Room[] public?  (What happens if we make it private?)
	  
-  How would we add data and methods to pick things up
	    and carry them around from room to room?
	  
-  Why are the methods in class Game{} marked "static"?
	  
-  Note the boolean "or" in the Game.playing() if statements.
	  
-  What happens if the user mistypes?  How would we fix that
	      to make it friendlier?
	
 
    Jim Mahoney
Last modified: Tue Oct 29 00:01:08 EST 2002