Java3D API Basics

This is three small programs using the Java3D API. Very basic.

Experiment 1: A rotating color cube.
-X1.java

Experiment 2: A rotating double cone. This uses vertex arrays to build custom geometry.
-X2.java

Experiment 3: A rotating rock modeled in Bryce 5. This uses ObjectFile to load the Wavefront .obj file.
-X3.java

 

Additionally, if you have the J3D JRE (available here) you can view the files in action:
X1
X2
X3