Java3D API Basics
This is three small programs using the Java3D API. Very basic.
Experiment 1: A rotating color cube.
-X1.java
Experiment 2: A rotating double cone. This uses vertex arrays to build custom
geometry.
-X2.java
Experiment 3: A rotating rock modeled in Bryce 5. This uses ObjectFile to load
the Wavefront .obj file.
-X3.java
Additionally, if you have the J3D JRE (available
here) you can view the files in action:
X1
X2
X3