1 import simworldobjects.*;
2
3
9 public class LightWorld extends BasicSimWorld
10 {
11
14 public LightWorld()
15 {
16 super(1000,1000,1000);
18
19 SimLight light=new SimLight(100,300.0,0.0,300.0);
21 addObject(light);
22
23 SimWall wall1=new SimWall(450.0,0.0,60.0,0.0,600.0,10.0);
25 addObject(wall1);
26
27 SimWall wall2=new SimWall(450.0,0.0,660.0,0.0,600.0,10.0);
28 addObject(wall2);
29
30 SimWall wall3=new SimWall(140.0,0.0,360.0,90.0,600.0,10.0);
31 addObject(wall3);
32
33 SimWall wall4=new SimWall(760.0,0.0,360.0,90.0,600.0,10.0);
34 addObject(wall4);
35 }
36 }
37