For my web project, I'd like to create chat room simulator between two client computers.
A server socket will listen and when it received two client connections it will spawn a thread that will accept from one client and send it back to another client.
So, a client-side socket will send information to the thread, which will then send that information to another client-side user. That user will respond, and the same event will happen in the opposite direction. This will be done through terminal