This week, I mostly tried to just read through it and understand what on the whole the classes and functions he implemented in that tutorial did and what should be different about my classes and functions.
I'm still in the middle of redesigning components for my next physical playtest, so I've been working on upgrading the digital components to match. I've changed the map to reflect the current board that I'm using, and I've added a few new pieces (which I intend to replace with one piece and several masks).
I'm still not sure what the best way to work incorporate the hero sheets is, so I haven't made any changes to that particular piece of the game. I've uploaded the newest version, but the only real changes are the different board and few extra pieces. I'm holding off on changing the hero sheets until I actually know what I'm going to change them into.