apr 12
nick
dabbling with manipulating GEM objects with sound parameters.
- created a patch that generates music in a certain key signature and changes the rotation of two different spheres, while one of the spheres also changes size. A little frustrated because I'm not sure how to get the frequency/amplitude of the oscillator to control the spheres' properties, but soon(?)
- discovered how to use the amplitude of the oscillator to control the size of a GEM object. Hooray! Also played around with video clips...Created a patch with a cube that changes volume based on the amplitude of the phasor~ object, while the rotation of the cube is determined by the frequency of phasor~. The same numbers generated to determine the frequency are used to randomly select a frame of the video clip.
lysha
Another sound/movie/object generator
- Played more with samples affecting video clips. Spent a good bit of time figuring out what sort of file size/quality/etc was necessary so that machine/program wouldn't crap out. Created a patch that a sound file effects the mix between two video clips, as well as a sphere that is also duplicated based on the rhythm. Lots of rabbit holes with the visual/GEM stuff, feel much more competent with it all.
Jim