Jim's
Tutorials

Spring 2019
course
site

I have some thoughts on design.

as I've been making these components, things like dropdown menus and navbars and all these other functionalities, I've had to give a lot of thought to defining exactly what it is I need to create. I've had to read the material UI definitions for lots of the components that at first thought are fairly simple or straightforward to envision. We've seen navbars a thousand times, but what is the actual definition of a navbar and how do you envision its functionality as you see it in your website? It's one thing to be a designer 100% of the time and to be able to consider the user experience conundrums as your full time job and not have to worry about making the thing or how much time you have as as single person both conceptualizing it and building it. But the lines get blurry and I find myself cutting corners in terms of the visuals when I know full well I'm also going to have to be building the thing. It also calls for such a precise understanding of what all of these things are, in their seperate parts and as a whole. It sometimes feels like I'm building a car one spring at a time and without full knowledge of the 50 different kinds of possible spring I could use to make this left rear shock specifically I risk having a car that doesn't serve a purpose.