Group Theory
&
Rubik's Cube

Fall 2008
course
navigation

assignments

  due Tue Sep 9

getting started

  due Tue Sep 16

dihedral group and commutators

  due Tue Sep 23

topspin

In class I described one method of solving the topspin puzzle. For this assignment, I'd like to walk you through that and have you explain what's going on.
To write a state (or part of a state) of the puzzle, write some sequence of numbers and put curly braces around those within the flipper. For example,
1 { 2 3 4 5 } 6 7
means that 1 is just outside the flipper to the left and 6 is just outside to the right.
Let's use these names for the three generators:
R = "right" : move all numbers clockwise L = "left" : move all numbers counter-clockwise F = "flip" : turn the small "flipper" dial half way
And call this the "solved" state :
E = "solved" : 1 { 2 3 4 5 } 6 7 ... 18 19 20
  due Tue Sep 30

small groups

This is week's assignment is aimed at understanding one question: how many different groups are there with up to eight elements? Please try to think about this without just looking up the answer (online or elsewhere); instead, I'd like you to see what you can figure out. Talking with other people in class is fine; just don't go google the answer and write it down.
  due Tue Oct 7

edges only on rubik's cube

This week we're going to look at how the edges on the Rubik's Cube move under some the basic commutators, and how you can use that to put them in place ... while ignoring the corners.
I'll use the move notation as in the applet at http://www.geocities.com/jaapsch/puzzles/cubie.htm .
  1. First study the commutator T = F R' F' R .
    • How many edges are disturbed, and where do they go?
    • To do this on a physical cube, hold it in your hands and turn the "left" and "right" sides. I think of this as "down, down, up, up", where "down" and "up" refer to whether the edge in the center is moving down or up.
  2. How many times to you need to do T to return the edges to their starting positions? How many times to return the edges and corners?
  3. The operator T moves pieces near a single corner.
    • What happens if you turn the whole cube in your hands around that corner, and then apply a similar sequence to two different sides?
    • In other words if Q = U F' U' F, then where are the sides after T Q ?
  4. Now study the commutator S = F' R' F R .
    • (I think of this as "up down down up", looking at leftside/rightside twists.)
    • How many edges are disturbed, and where do they go?
  5. See how far you can get in trying to solve just the edges using these two sequences on different pairs of sides, cycling just a few edges at a time. Work on nearby edges, so that the ones remaining out of place are near each other. Typically as you get nearly done two things can go wrong:
    • case 1 : everything is in place, but two of them are flipped. The question up above about using the operator T on two different sides near the same corner can fix that.
    • case 2 : Two edges are out of place. In that case, the parity is wrong. (We've mentioned this concept once before, and will discuss again next class. Basically, an even number of moves will leave the edges in an even parity permutation, while an odd number of moves leaves in odd parity.) So, make one quarter turn move, to put one of the wrong edges in its proper place. Now there are three edges out of place. Then continue with the S and T commutators described above.
  6. Play around with as much of this as you can with real and/or virtual Rubik's cube, tell me how it came out, and we'll continue to discuss in class next week.
  due Tue Oct 14

open Rubik's Cube exploration

  due Tue Oct 28

Rubik's paper

  due Tue Nov 11

final project proposal

  due Tue Nov 18

Wallpaper homework

  due Tue Nov 25

Wallpaper homework II

  due Tue Dec 9

Project presentations

  due Fri Dec 12

Final Project

 

Course grade

http://cs.marlboro.edu/ courses/ fall2008/rubik/ special/assignments
last modified Wednesday January 28 2009 1:48 am EST