Group Theory
and
Rubik's Cube

Fall 2011
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Nov 17

physics and group theory

At the size scale where we live, "classical" physics (Newtonian mechanics, electromagnism, thermodynamics, ...) are what governs most of what we see.
But behind most of that is quantum physics. And the math behind quantum physics is mostly group theory, because it's all about symmetries of things, and particularly what various transformations (rotate, boost, slide, ...) can conceivably do.
I'm going to give several specific examples, but first the "big picture".
(Explain the gist of that.)
Big idea 1: the symmetries of space-time constrain what sorts of "things" can conceivably exist.
Step by step:
  1. discuss the idea of a "representations" of a group.
  2. ... and that the "thing" it transforms must behave consistently.
  3. ... and that therefore given physical symmetry (like rotations), the things that can be rotated (like electrons) can only have certain possible properties.
Quanutm physics:
Example 1:
Position and momentum are "operators", not just properties of a particle. Moreover, they don't commute. You get different answers for X P than P X. (How weird is that?) In fact, the difference between the two is the quantum uncertainty : X P - P X = Plank's constant = h = 6e-34 Joule sec where X=position and P=momentum
Example 2:
"Spin" of a particle is actually its symmetry under rotations ... as well as its "intrinsic" angular momentum. (explain magnets and particle beams) Spin 0 : no spin at all Spin 1 : 3 spots ; rotations are 3x3 matrices Spin 1/2 : 2 spots ; rotations are 2x2 complex matrices ... where 360 rotation = multiply by (-1) (explain trying to turn coffee cup without letting go)
Example 3:
Wavefunctions for 2 particles and symmetry under exchange. a) "even" parity (+1) ... which turn out to be "bosons" ... which are the forces (i.e. light, gravity) b) "odd" parity (-1) ... which turn out to be "fermions" ... which is the "stuff" (i.e. quarks, electrons)
Example 4:
The "group" for space-time is the "Poincare group" (wikipedia:poincare_group) which has 10 "directions". The consistent ways to have "things" which can be shifted in these ways gives a) spin, and b) particle / antiparticle pairs In particular, the boosts don't commute: Vx Vy - Vy Vx = Rotate_z ... but the math is consistent with + or - rotation. So ... particles do one thing, antiparticles the other.
There are lots of other examples; QM is full of this stuff.
Very cool stuff.
http://cs.marlboro.edu/ courses/ fall2011/rubik/ notes/ Nov_17
last modified Thursday November 17 2011 3:15 am EST

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