tourney 3
The github repo
now has all of your engines, including mine. I've merged
all our branches together, and the cloud repo has
everything as it was just before the tourney began to run.
But it's working very slowly ...
hopefully we'll have results in the morning.
(The tournament engine isn't
behaving well when bots have errors -
apparently allow errors to be
spliced into the referee's output
was a mistake. And how long error
reports modify the timing isn't entirely
clear to me.)
I may need to redo the tourney engine,
and run this over break.
Discussion
- What have you learned?
- What approach did you use?
- Group software management lessons?
Discuss possible topics for the 2nd half of the term ...
Do a group coding exercise? (Project Euler??)