Intro to
(with Python)

Fall 2018

Tue Nov 20

I've attached here one more blackjack example since I am still seeing some questions about how these trickier examples of objects work.

Questions about anything?

It may be worth going over another example of objects. Perhaps we could build a simple graphics "game" in class, with a board which has three places to put a piece which can move to where the user clicks. The objects would be something like (Board, Piece, Player.)

I've also put a graphical tic-tac-toe object thingy into the code/objects folder.


Discuss some of the ideas in the algorithms chapter.

Check out in the code/algorithms folder. /cours /fall2018 /python /notes /algorithms
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