oct 2
prelim
- discuss trip to electronic music studio
- discuss homework - show? maybe Thurs
3D animation
- surfaces, polygons, and all that
- lighting
- camera
- textures
- motion, animation, 'rigging'
- rendering
- scripts and attachments
- special effects : particle clouds, etc
- *lots* of complexity
- how to
- change your point of view
- select 'objects' or parts of objects
- move, rotate, extrude, ... objects
- create textures and apply them to surfaces
- rig figures
- move camera and animate
- draw mode : wireframe etc
- object vs edit mode (and others)
- outline window, button window, others
- layer buttons
- lights, cameras, textures ... (whew!)
blender
- user base in hundreds of thousands
- links on resources page
- tutorials : no substitute for playing around
- tufts online course notes
examples
starting points
- window panes all customizable
- one hand on keyboard, one on 3-button mouse
- mac mouse : 'left' is regular click; 'middle' is alt-ctl-shift-click; 'right' is cmd-click. Drag the top menu down to see the global preferences which controls some of this.
- press-release key changes 'mode'; depends on where mouse is
- changing your view : view menu, center, pan (shift-middle), zoom (wheel),
- object vs edit mode
- selecting stuff
- suzanne
explorations
- your first tutorial : gus walks
- downstairs? We'll see what time allows.